Each is distinct and memorable, and what you do feeds into each particular story. Each of these vignettes builds on an idea: you’re a fighter pilot or you man a tank or you just put on a boatload of armor and wield a horrifyingly large machine gun. But this year the studio nailed the campaign for Battlefield 1, largely thanks to a simple trick: instead of one, 9-hour slog, the single-player mode was spread across a handful of short stories that could be gobbled up faster than a romantic comedy and a bowl of popcorn. For years, my Twitter stream was polluted by think pieces telling developers to abandon the classic campaign, usually directed at Battlefield creator DICE. Plante: The only thing more surprising than first-person shooters having a moment was that quite often players were as interested if not more interested in single-player campaigns.